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Simon Murray
Ciracinus


Location:
Berlin, Germany

Member Since:
March 2004

Last Updated:
13 August 2009

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Inner Temple
3ds max, Deep Paint, mental ray, Photoshop
November 2006


   
Inner temple was one of many sequences i created for the just released game "Paraworld". It is home to one of the not so nice characters in the game.
This piece is one of my favourite sequences as i had a lot of fun texturing the model. I was aiming to show a lot of detail similar to that seen in Mosques and aslo add a heavy oppressive atmosphere within.
I cannot take full credit for this piece of work as i only created the textures and in this case the rendering. Modeling praises go to Stephen Unger from S.E.K.

 
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